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AG00011_.GIF (7216 bytes)

I've tried to balance each of the maps so that each starting location has an equal vantage point. There are two versions of the map; version 1.01 is a melee/ffa map while version 1.02 is designed with map settings. If you would like to report any bugs in the map or have any suggestions, please e-mail me. The main features are outlined below:
Map Size: 128x128
Tile Set: Badlands
Maximum Number of Players: 4

NGE Strategic Map v1.01
All base locations are equally balanced, no starting location has an advantage over another
All StarCraft strategies can be effectively executed on this map; these include: island drops, wall-in defense, quick land rushes, air rushes, long games and an odd number of bases to encourage expansion strategies.
There is an extra resource point on a semi-island at the centre of map. This gives incentive for players to expand, especially in long games where usually it is a battle for resources.

Download it nowWB01518_.gif (392 bytes)

 

NGE Map Settings v1.02
Essentially same features as NGE Strategic Map v1.01 with the following extras:
Use Map Settings
Be the first to destroy 2 enemy buildings to automatically claim the base at the centre of the map.
The claimable base includes missile turrets and a map revealer to help you defend your new base and to recon enemy bases. These claimed buildings and units are automatically activated when you claim the base.

Download it nowWB01518_.gif (392 bytes)

 

Creating StarCraft maps is easy when you use the SC Campaign Editor included with the StarCraft or Broodwar CD. If you've ever used a scalar painting, vector drawing or even a desktop publishing program you will be quickly accustomed to the layout and functions of the SC Campaign Editor. If you have created a good map and want to submit it here for others to download, please email it to me and I will post it up.


HH01580A.gif (1311 bytes) Email me at [email protected]