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I've tried to balance each of the maps so that each starting location has an equal
vantage point. There are two versions of the map; version 1.01 is a melee/ffa map while
version 1.02 is designed with map settings. If you would like to report any bugs in the
map or have any suggestions, please e-mail me.
The main features are outlined below:
| Map Size: 128x128 |
| Tile Set: Badlands |
| Maximum Number of Players: 4 |
NGE Strategic Map v1.01
| All base locations are equally balanced, no starting
location has an advantage over another |
| All StarCraft strategies can be effectively executed
on this map; these include: island drops, wall-in defense, quick land rushes, air rushes,
long games and an odd number of bases to encourage expansion strategies. |
| There is an extra resource point on a semi-island at
the centre of map. This gives incentive for players to expand, especially in long games
where usually it is a battle for resources. |
Download it now
NGE Map Settings v1.02
| Essentially same features as NGE Strategic Map v1.01
with the following extras: |
| Use Map Settings |
| Be the first to destroy 2 enemy buildings to
automatically claim the base at the centre of the map. |
| The claimable base includes missile turrets and a
map revealer to help you defend your new base and to recon enemy bases. These claimed
buildings and units are automatically activated when you claim the base. |
Download it now
Creating StarCraft maps is easy when you use the SC
Campaign Editor included with the StarCraft or Broodwar CD. If you've ever used a scalar
painting, vector drawing or even a desktop publishing program you will be quickly
accustomed to the layout and functions of the SC Campaign Editor. If you have created a
good map and want to submit it here for others to download, please email it to me and I
will post it up.
Email me at [email protected]
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